SDL 3.0
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#include <SDL_gpu.h>
A structure containing parameters for a blit command.
SDL_FColor SDL_GPUBlitInfo::clear_color |
bool SDL_GPUBlitInfo::cycle |
SDL_GPUBlitRegion SDL_GPUBlitInfo::destination |
SDL_GPUFilter SDL_GPUBlitInfo::filter |
SDL_FlipMode SDL_GPUBlitInfo::flip_mode |
SDL_GPULoadOp SDL_GPUBlitInfo::load_op |
SDL_GPUBlitRegion SDL_GPUBlitInfo::source |